This stuff dissipates just like the real thing. The result is something that looks remarkably realistic, and not like the painted-on effects we've seen in games like Project Gotham Racing or Gran Turismo. Again, ProStreet is officially abandonware, so pirate it all you want without compromising your moral integrity. Pro Street will go a long way to rectify this by rendering (via some clever tricks hardly anyone outside of game development understands) lifelike clouds of noxious tire and exhaust fumes. I recommend downloading from a torrent site with uTorrent unless you have the actual disk. "Something you don't realize from just playing games is how much smoke there is," he tells us. Explore overlapping stories as you build your reputation and your dream car and become the ultimate racing icon. Senior Producer Mike Mann is keen to stress that the dirt and grime of racing is an important part of the vibe that hasn't been adequately conveyed in any games before. Ready to own the streets Get behind the wheel of iconic cars and floor it through Ventura Bay, a sprawling urban playground. This screen shows the way that the Infineon circuit in Sonoma County, California should look in the final game, where it will host speed, grip, drift, and drag racing challenges. Street racing is no longer the illicit culture glamorized by Most Wanted and Underground, and Pro Street reflects this by focusing on "race weekends" at tracks and closed courses around the world. Unlike in recent Need for Speeds, you don't have to make your car ugly just to score points what's more important is tweaking its performance. Whereas in Carbon this was purely a cosmetic function, in Pro Street every tweak you make affects the physics model (and consequently the performance) of the car, and an in-game wind-tunnel mechanic highlights this for you. Like Need for Speed: Carbon, Pro Street offers a lot of customization options, including the remarkably full-featured Autosculpt widget that lets you mold body panels pretty much any way you'd like. Release: 2007 Developer: EA Black Box OS: 7, 8, 10 Processor: Intel Pentium 4 2.0 GHz / AMD 2100+ Graphics: Nvidia Geforce 6600 / Radeon X1300 Memory: 512. A Wii version is also coming, but it'll obviously look and play quite differently. It's truly a next-gen racer, and the images you see here are "visual target" screens using the game's engine and are indicative of what the team is striving for on the PS3 and Xbox 360. The game is headed for release at the end of this year, and we were lucky enough to get the first look at it in action. ProStreet PC LAN Game Server is a separate application that must be started before attempting to use LAN Play.
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